1 package mockit.asm.controlFlow; 2 3 import edu.umd.cs.findbugs.annotations.NonNull; 4 import edu.umd.cs.findbugs.annotations.Nullable; 5 6 import mockit.asm.util.ByteVector; 7 8 import org.checkerframework.checker.index.qual.NonNegative; 9 10 /** 11 * A label represents a position in the bytecode of a method. Labels are used for jump, goto, and switch instructions, 12 * and for try catch blocks. A label designates the <em>instruction</em> that is just after. Note however that there can 13 * be other elements between a label and the instruction it designates (such as other labels, stack map frames, line 14 * numbers, etc.). 15 */ 16 public final class Label { 17 /** 18 * Constants for the current status of a label. 19 */ 20 interface Status { 21 /** 22 * Indicates if this label is only used for debug attributes. Such a label is not the start of a basic block, 23 * the target of a jump instruction, or an exception handler. It can be safely ignored in control flow graph 24 * analysis algorithms (for optimization purposes). 25 */ 26 int DEBUG = 1; 27 28 /** 29 * Indicates if the position of this label is known. 30 */ 31 int RESOLVED = 2; 32 33 /** 34 * Indicates if this basic block has been pushed in the basic block stack. 35 */ 36 int PUSHED = 8; 37 38 /** 39 * Indicates if this label is the target of a jump instruction, or the start of an exception handler. 40 */ 41 int TARGET = 16; 42 43 /** 44 * Indicates if a stack map frame must be stored for this label. 45 */ 46 int STORE = 32; 47 48 /** 49 * Indicates if this label corresponds to a reachable basic block. 50 */ 51 int REACHABLE = 64; 52 } 53 54 /** 55 * Flags that indicate the {@link Status Status} of this label. 56 */ 57 private int status; 58 59 /** 60 * The line number corresponding to this label, if known. 61 */ 62 @NonNegative 63 public int line; 64 65 /** 66 * Line number of label which is the target of a JMP instruction. 67 */ 68 @NonNegative 69 public int jumpTargetLine; 70 71 /** 72 * The position of this label in the code, if known. 73 */ 74 @NonNegative 75 public int position; 76 77 /** 78 * Number of forward references to this label, times two. 79 */ 80 @NonNegative 81 private int referenceCount; 82 83 /** 84 * Information about forward references. Each forward reference is described by two consecutive integers in this 85 * array: the first one is the position of the first byte of the bytecode instruction that contains the forward 86 * reference, while the second is the position of the first byte of the forward reference itself. In fact the sign 87 * of the first integer indicates if this reference uses 2 or 4 bytes, and its absolute value gives the position of 88 * the bytecode instruction. This array is also used as a bit set to store the subroutines to which a basic block 89 * belongs. 90 */ 91 private int[] srcAndRefPositions; 92 93 // Fields for the control flow and data flow graph analysis algorithms (used to compute the maximum stack size or 94 // the stack map frames). 95 // A control flow graph contains one node per "basic block", and one edge per "jump" from one basic block to 96 // another. 97 // Each node (i.e., each basic block) is represented by the Label object that corresponds to the first instruction 98 // of this basic block. 99 // Each node also stores the list of its successors in the graph, as a linked list of Edge objects. 100 // 101 // The control flow analysis algorithms used to compute the maximum stack size or the stack map frames are similar 102 // and use two steps. 103 // The first step, during the visit of each instruction, builds information about the state of the local variables 104 // and the operand stack 105 // at the end of each basic block, called the "output frame", <em>relatively</em> to the frame state at the 106 // beginning of the basic block, 107 // which is called the "input frame", and which is <em>unknown</em> during this step. 108 // The second step, in {@link MethodWriter#visitMaxStack}, is a fix point algorithm that computes information about 109 // the input frame of 110 // each basic block, from the input state of the first basic block (known from the method signature), and by the 111 // using the previously 112 // computed relative output frames. 113 // 114 // The algorithm used to compute the maximum stack size only computes the relative output and absolute input stack 115 // heights, while the 116 // algorithm used to compute stack map frames computes relative output frames and absolute input frames. 117 118 /** 119 * Start of the output stack relatively to the input stack. The exact semantics of this field depends on the 120 * algorithm that is used. 121 * <p> 122 * When only the maximum stack size is computed, this field is the number of elements in the input stack. 123 * <p> 124 * When the stack map frames are completely computed, this field is the offset of the first output stack element 125 * relatively to the top of the input stack. This offset is always negative or null. A null offset means that the 126 * output stack must be appended to the input stack. A -n offset means that the first n output stack elements must 127 * replace the top n input stack elements, and that the other elements must be appended to the input stack. 128 */ 129 @NonNegative 130 int inputStackTop; 131 132 /** 133 * Maximum height reached by the output stack, relatively to the top of the input stack. This maximum is always 134 * positive or null. 135 */ 136 @NonNegative 137 int outputStackMax; 138 139 /** 140 * Information about the input and output stack map frames of this basic block. This field is only used for 141 * classfiles of version 1.7+. 142 */ 143 Frame frame; 144 145 /** 146 * The successor of this label, in the order they are visited. This linked list does not include labels used for 147 * debug info only. If the classfile being read is of version 1.7+ then, in addition, it does not contain successive 148 * labels that denote the same bytecode position (in this case only the first label appears in this list). 149 */ 150 @Nullable 151 Label successor; 152 153 /** 154 * The successors of this node in the control flow graph. These successors are stored in a linked list of 155 * {@link Edge Edge} objects, linked to each other by their {@link Edge#next} field. 156 */ 157 Edge successors; 158 159 /** 160 * The next basic block in the basic block stack. This stack is used in the main loop of the fix point algorithm 161 * used in the second step of the control flow analysis algorithms. 162 */ 163 @Nullable 164 Label next; 165 166 /** 167 * Returns the {@link #frame} this basic block belongs to, if any. 168 */ 169 public Frame getFrame() { 170 return frame; 171 } 172 173 public boolean isDebug() { 174 return (status & Status.DEBUG) != 0; 175 } 176 177 public boolean isResolved() { 178 return (status & Status.RESOLVED) != 0; 179 } 180 181 boolean isPushed() { 182 return (status & Status.PUSHED) != 0; 183 } 184 185 public boolean isTarget() { 186 return (status & Status.TARGET) != 0; 187 } 188 189 public boolean isStoringFrame() { 190 return (status & Status.STORE) != 0; 191 } 192 193 public boolean isReachable() { 194 return (status & Status.REACHABLE) != 0; 195 } 196 197 public void markAsDebug() { 198 status |= Status.DEBUG; 199 } 200 201 private void markAsResolved() { 202 status |= Status.RESOLVED; 203 } 204 205 void markAsPushed() { 206 status |= Status.PUSHED; 207 } 208 209 public void markAsTarget() { 210 status |= Status.TARGET; 211 } 212 213 void markAsStoringFrame() { 214 status |= Status.STORE; 215 } 216 217 void markAsReachable() { 218 status |= Status.REACHABLE; 219 } 220 221 void markAsTarget(@NonNull Label target) { 222 status |= target.status & Status.TARGET; 223 } 224 225 /** 226 * Puts a reference to this label in the bytecode of a method. If the position of the label is known, the offset is 227 * computed and written directly. Otherwise, a null offset is written and a new forward reference is declared for 228 * this label. 229 * 230 * @param out 231 * the bytecode of the method 232 * @param source 233 * the position of first byte of the bytecode instruction that contains this label 234 * @param wideOffset 235 * <code>true</code> if the reference must be stored in 4 bytes, or <code>false</code> if it must be 236 * stored with 2 bytes 237 * 238 * @throws IllegalArgumentException 239 * if this label has not been created by the given code writer 240 */ 241 public void put(@NonNull ByteVector out, @NonNegative int source, boolean wideOffset) { 242 if (isResolved()) { 243 int reference = position - source; 244 245 if (wideOffset) { 246 out.putInt(reference); 247 } else { 248 out.putShort(reference); 249 } 250 } else if (wideOffset) { 251 addReference(-1 - source, out.getLength()); 252 out.putInt(-1); 253 } else { 254 addReference(source, out.getLength()); 255 out.putShort(-1); 256 } 257 } 258 259 /** 260 * Adds a forward reference to this label. This method must be called only for a true forward reference, i.e. only 261 * if this label is not resolved yet. For backward references, the offset of the reference can be, and must be, 262 * computed and stored directly. 263 * 264 * @param sourcePosition 265 * the position of the referencing instruction, which will be used to compute the offset of this forward 266 * reference 267 * @param referencePosition 268 * the position where the offset for this forward reference must be stored 269 */ 270 private void addReference(@NonNegative int sourcePosition, @NonNegative int referencePosition) { 271 if (srcAndRefPositions == null) { 272 srcAndRefPositions = new int[6]; 273 } 274 275 if (referenceCount >= srcAndRefPositions.length) { 276 int[] a = new int[srcAndRefPositions.length + 6]; 277 System.arraycopy(srcAndRefPositions, 0, a, 0, srcAndRefPositions.length); 278 srcAndRefPositions = a; 279 } 280 281 srcAndRefPositions[referenceCount++] = sourcePosition; 282 srcAndRefPositions[referenceCount++] = referencePosition; 283 } 284 285 /** 286 * Resolves all forward references to this label. This method must be called when this label is added to the 287 * bytecode of the method, i.e. when its position becomes known. This method fills in the blanks that where left in 288 * the bytecode by each forward reference previously added to this label. 289 * 290 * @param methodBytecode 291 * bytecode of the method containing this label 292 */ 293 @SuppressWarnings("NumericCastThatLosesPrecision") 294 void resolve(@NonNull ByteVector methodBytecode) { 295 markAsResolved(); 296 297 byte[] data = methodBytecode.getData(); 298 int pos = methodBytecode.getLength(); 299 position = pos; 300 int[] srcAndRefPos = srcAndRefPositions; 301 302 for (int i = 0, refCount = referenceCount; i < refCount; i += 2) { 303 int source = srcAndRefPos[i]; 304 int reference = srcAndRefPos[i + 1]; 305 int offset; 306 307 if (source >= 0) { 308 offset = pos - source; 309 } else { 310 offset = pos + source + 1; 311 data[reference] = (byte) (offset >>> 24); 312 reference++; 313 data[reference] = (byte) (offset >>> 16); 314 reference++; 315 } 316 317 data[reference] = (byte) (offset >>> 8); 318 reference++; 319 data[reference] = (byte) offset; 320 } 321 } 322 323 /** 324 * Returns the first label of the series to which this label belongs. For an isolated label or for the first label 325 * in a series of successive labels, returns the label itself. For other labels, returns the first label of the 326 * series. 327 * 328 * @return the first label of the series to which this label belongs 329 */ 330 @NonNull 331 public Label getFirst() { 332 return frame == null ? this : frame.owner; 333 } 334 335 @NonNegative 336 int decrementInputStackTop() { 337 return --inputStackTop; 338 } 339 340 void decrementInputStackTop(@NonNegative int amount) { 341 inputStackTop -= amount; 342 } 343 344 /** 345 * Returns this label's {@link #successor}, if any. 346 */ 347 @Nullable 348 public Label getSuccessor() { 349 return successor; 350 } 351 352 @Nullable 353 public Label setSuccessors(@NonNull Edge edge) { 354 edge.setNext(successors); 355 successors = edge; 356 return successor; 357 } 358 359 /** 360 * Updates the maximum height reached by the output stack, if needed. 361 */ 362 void updateOutputStackMaxHeight(@NonNegative int outputStackTop) { 363 int top = inputStackTop + outputStackTop; 364 365 if (top > outputStackMax) { 366 outputStackMax = top; 367 } 368 } 369 370 @Override 371 public String toString() { 372 return "L" + System.identityHashCode(this); 373 } 374 }